DigiMetaVerse Project
Digiverse is the only project that offers a fully immersive metaverse experience in both the virtual and real worlds.
There is no need for excessive assertiveness; hundreds of projects have been and continue to be developed in the Metaverse field. We stand out as the only project bridging the real world and the metaverse environment. We have already demonstrated our ability to create this technology and establish this organization.
"Everything you can imagine is real" From Pablo Picasso.
Your Passport to the Next Reality – DigiMetaVerse Awaits!
Digiverse is currently a platform that offers a metaverse experience with 33 different regions, each with its own unique story and script. For the project's setup, planes full of materials have been brought in from abroad. In this platform, people immerse themselves in another world with all their senses, journeying through digital AR and VR artworks, digital works, and three-dimensional objects. Moreover, these designs have been prepared by designers who worked on Avatar and Star Wars. Our goal with this project is to show people that the metaverse isn't just two-dimensional games, but a revolutionary transformation of the real sensation and entertainment industry. During this process, we have had the opportunity to improve ourselves in areas such as AR, VR, Holograms, Unity, NFTs, Metaverse, Web3, and blockchain, added members to our team, and received advice and suggestions from many institutions and individuals related to these fields.
We have patented the name Digiverse to prevent its use by any other company or institution. The project logo is also protected and registered under this patent. These documents have been added to the patents section with all their pages.
Targeted Sector: Metaverse
Trend Compatibility – One of the trendiest sectors and the new world of the entertainment and gaming industry.
Size and Potential of the Targeted Sector According to Valuates' "Global Metaverse Market" report, the size of the Metaverse market reached $21 billion in 2021 and is expected to grow to $28 billion by the end of this year. The fact that technology giants (Amazon, Apple, Google, Meta, Microsoft) are competing with each other in the Metaverse field for the first time showcases the potential of this sector. Goldman Sachs predicts that the digital economy, which constitutes 20-25% of the global economy, will create a market worth between $2 trillion and $12 trillion under different scenarios with the transition of digital experiences to the Metaverse universe. According to the bank, this market will grow over time with the development of Web 3.0 and the Metaverse. Another study by Citigroup predicts that by 2030, the Metaverse will form a $13 trillion economy.
New firms entering the industry,
and the latest projects added on the crypto and blockchain side, are only using the metaverse name and have no projects in this area, and their teams are 90% anonymous and lack the financial and technological capabilities to manage a large commercial firm.
Closest Competitors: Sandbox and Decentraland MANA Competitors' Status: Despite significant price drops in Mana and Sand, they maintain their current market values.
Competitors' Strengths
Having large community numbers
Partnerships they have established within crypto.
Exchange Listings
Weaknesses Strengths:
The limitation of metaverse environments to two-dimensional games, and the absence of three-dimensional platforms in most projects, with the videos shown having quite low-level graphics.
The ability for guests to log in as visitor users.
Not being composed of teams with a commercially successful past.
The lack of widespread adoption of AR and VR features.
Their failure to attract digital art NFTs to the market and inability to connect with the real world.
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